09.25
Welcome to Gamebook Adventures, a series of newly imagined interactive fantasy gamebooks in which you, the reader, control the direction of the story! Along with a realistic dice-based battle system to fight creatures, great stories and beautiful artwork, Gamebook Adventures will give you many hours of gamebook adventuring!
We proudly announce our first book in the Gamebook Adventures fantasy series, An Assassin in Orlandes! Set within Orlandes City itself, nobles are being systematically murdered by a ruthless assassin no-one seems able to catch. Finding yourself thrust in the middle of a large conspiracy, you must make decisions that may put yourself and one other most precious to you in great danger. Can you locate the Assassin in Orlandes before it is too late?
Click here for more info!
The second book within the Orlandes setting is the magical The Siege of the Necromancer! Set in the coastal town of Myr, you have returned home after a long Summer in the mines of Durath Tor to find your hometown besieged by strange creatures. A dark presence has taken over the town and you are the only one who can rid the stronghold of Erid Buul, the mysterious new Lord and his ghastly cohorts.
Click here for more info!
An Assassin in Orlandes on Sale Now!
Gamebook Adventures featured in Fighting Fantazine
Assassin has been submitted to Apple
Assassin preview at games.on.net
Sparks fly as we enter beta testing!
Alltern8 Gamebook Adventures competition
New look logos for forthcoming Gamebook Adventures!
[...] The first two books are titled: "An Assassin in Orlandes" and " The Siege of the Necromancer". [...]
When will the second book be out on iPhone? can’t wait.
We’re currently working hard on the second book and will be ready in the next month. We are also in full development on books 3 and 4 too, and I assure you lots to look forward to!
Great news! adored your books! looking forward to more works from your team (book3&4)! Just some comments I read on the web, 3 bookmarks might be too less, but personally, I can live with that, fyi
[...] this put it out past my mouse pad, and was a stretch to reach it. Since I mainly use the iPad to develop games, this solution was not ideal. (After about two hours of going back and forth between Unity, [...]
[...] game developer, Gamebook Adventures, iPad, iPhone, Melbourne, Tin Man Games by Neil Rennison When Gamebook Adventures was originally conceived for the iPhone and iPod Touch back in 2008, the iPad was just a twinkle in [...]
I am so far enjoying the second game book (my first purchase in the series). It is well written and the story is engaging. If I could make a suggestion, I think it would be nice to have a separate page showing my progress on a map. This would make good use of the iPhone and iPad. This way , I wouldn’t have to draw my own map on a piece of paper. I also noticed that the picture resolution is not as good on the iPad version (which I am using). There is the option to enlarge the picture to fit the iPad screen, but at a noticeable loss of picture quality. nevertheless, the game is quite enjoyable and I look forward to the next installment!
Francois
Hi Francois! Glad you’re enjoying Necromancer – thanks for the feedback. The current versions of GA1 and GA2 are iPhone 3GS and below only and while you can play them on your iPad, they are not currently designed for iPad – hence why the resolution isn’t optimised for the platform. Expect iPad specific versions as well as iPhone 4 versions to be out later this year. Regarding the map idea, it is something we have on our feature wishlist and may be something we do in the future.
[...] he would ask for, else the game would never be finished. Neil Rennison of Tin Man Games (of Gamebook Adventures fame) spoke with a sense of cheekiness about how as children reading choose-your-own-adventure [...]